Post by sycophantism on May 28, 2015 3:55:01 GMT
PRIMARY
BLURB
SKILL 1
Seeing in the Dark
You can see with full clarity even in places where there is no light. This skill will work even for those who are entirely blind.
SKILL 2
Disappearing in the Shadows
You can hide yourself by merging yourself with a shadow, but not moving along with a shadow.
SKILL 3
Shadows Around Me
You can control small shadows that are located within your sight range and cause them to change shape at will.
SKILL 4
Shadow Walking
You can immerse yourself in shadows and walk around with them camouflaging you so you are unseen by any eyes.
SKILL 5
Shadow Sphere
The user summons shadows into a solid, head-sized ball and hurls it at an opponent. This will knock back the one hit and create a large welt.
SKILL 6
Walking Through Shadows 1
You can "teleport" yourself over small distances using shadows. This skill may take more skill and effort to master than most others.
SKILL 7
Aegis of Darkness
Clumping together in a solid mass, shadows flock to the user and form an extra layer of skin to protect the user from an incoming attack for a few seconds.
SKILL 8
Walking Through Shadows 2
You can "teleport" yourself over long distances using shadows. This skill may take more skill and effort to master than most others.
SKILL 9
Shadow Floor
The user projects a short-distanced line of shadow material onto the ground, and little hands of shadow creatures reach up to grab any cat caught in its path. The victims are held still for a short period of time.
SKILL 10
Illusions 1
You can simplistic illusions for a brief period of time.
For example: Making a sleeping cat appear not to be breathing, making clear water appear to be dirty, making a piece of coal appear to be gold
SKILL 11
Illusions 2
You can create longer and terrible illusions, however these require a higher concentration. If your concentration is broken, there is a risk of becoming confused for some time.
For example: Making large barriers appear where they do not exist, making inanimate objects appear to come to life, making wounds appear where they do not exist
SKILL 12
Area of Darkness
You trap your enemy together with you in a realm of complete darkness by sucking the light out of your immediate surroundings. You have the complete upper hand in this area.
Cannot be sustained for extended periods of time
SKILL 13
Nulling
With the right timing and a ton of energy, your shadows act as a medium that negate abilities headed your way. Due to the massive energy cost, the user is often spent and powerless after.
SECONDARY
BLURB
SKILL 1
Seeing the Soul
You can see the flow of energy through the body of other animals, including the unborn. This is what is referred to as the soul.
SKILL 2
Meditation
You have strict control over your own emotions, including the ability to blend them out at will.
SKILL 3
Control Through the Name 1
Using your understanding of souls and names, you gain the ability to control small animals and insects by commanding them with their true names.
For example: Thinking the name "firefly" will allow you to control one (or many depending on your level of expertise) firefly.
SKILL 4
Mental Projection
Using a true name, you can project your emotions (positive or negative) onto a recipient.
SKILL 5
Control Through the Name 2
You start to be able to control Medium sized animals using their true names.
Medium sized animals include things like crows, weasels, rabbits, and snakes.
SKILL 6
Mental Agony
Using a true name, the user can control the recipient’s mind to cause them pain depending on the user’s experience. This pain causes no physical damage, but could cause mental damage to both the user and recipient if not used responsibly.
SKILL 7
Control Through the Name 3
You start being able to control large animals using their true names.
Large animals include things like hawks, badgers, foxes, and cats.
SKILL 8
Lie to Me
You can force anyone to tell you the truth to whatever question you have by commanding them with their true name.
SKILL 9
Mockingbird
Mimicking any voice or sound they have heard before, the user can alter their voice to match it.
SKILL 10
Ghost Whisperer
You can communicate with the spirits of the dead. However you can't control who you get to talk to.
SKILL 11
Nightmares
You can create nightmares. This will mostly only work when the cat is asleep, unconscious or very confused and can't tell apart reality and nightmare anymore.
SKILL 12
In Your Head
You become able to control the mood of another cat, and are capable of planting fear or sadness or whatever you desire in their mind as long as you stay concentrated upon them.
Only works for brief periods of time and is mentally taxing.
SKILL 13
Summoning of Bones
You can summon an un-dead creature to do your bidding.
Animals summoned cannot be larger than a fox and must be maintained by constant visual contact.
SOULBOND
BLURB
SKILL 1
Let Me Show You
The primary user can use their abilities to allow the secondary user see in the dark.
SKILL 2
Seeing Beyond
The secondary user lends the primary user the ability to see souls.
SKILL 3
We Are One
You and your soulbond share a profound telepathic connection. Thoughts, emotions, and even things like pain can be and are shared between the two of you.
SKILL 4
Know the Shadows
The secondary user can give names to the shadows a primary user commands.
SKILL 5
Summoner 1
Through the true name of the shadow formed creature, the two cats can make this appear when they call it together and make it fight for them! This only works with small shadow creatures.
SKILL 6
Hiding Together
The secondary user can hide with the primary user in the shadows.
SKILL 7
Summoner 2
You can now control larger shadows by using their true names.
SKILL 8
Teleportation
Using common names of locations instead of shadows, both users can now teleport short distances.
SKILL 9
Mimic Me
You can now mimic your soulbond's voice flawlessly at a whim.
SKILL 10
Share Your Pain
Instead of causing mental agony, either user can now relieve their soulbond of some distress, whether it be worry, fear, or even physical pain by taking it on themselves.
SKILL 11
We Are Your Drug
The primary and secondary users can project vivid nightmares or day-mares onto a recipient using a true name regardless of their mental state or level of awareness.
SKILL 12
Power Swap
The secondary and primary user swap skill sets for one attack only.
SKILL 13
Shadow Army
Together, the primary and secondary users can summon a number of shadows to fight for them for a short period of time.
SKILL 14
Ultimatum
One user may sacrifice themselves to revive the other in case of death or fatal injury.
BLURB
SKILL 1
Seeing in the Dark
You can see with full clarity even in places where there is no light. This skill will work even for those who are entirely blind.
SKILL 2
Disappearing in the Shadows
You can hide yourself by merging yourself with a shadow, but not moving along with a shadow.
SKILL 3
Shadows Around Me
You can control small shadows that are located within your sight range and cause them to change shape at will.
SKILL 4
Shadow Walking
You can immerse yourself in shadows and walk around with them camouflaging you so you are unseen by any eyes.
SKILL 5
Shadow Sphere
The user summons shadows into a solid, head-sized ball and hurls it at an opponent. This will knock back the one hit and create a large welt.
SKILL 6
Walking Through Shadows 1
You can "teleport" yourself over small distances using shadows. This skill may take more skill and effort to master than most others.
SKILL 7
Aegis of Darkness
Clumping together in a solid mass, shadows flock to the user and form an extra layer of skin to protect the user from an incoming attack for a few seconds.
SKILL 8
Walking Through Shadows 2
You can "teleport" yourself over long distances using shadows. This skill may take more skill and effort to master than most others.
SKILL 9
Shadow Floor
The user projects a short-distanced line of shadow material onto the ground, and little hands of shadow creatures reach up to grab any cat caught in its path. The victims are held still for a short period of time.
SKILL 10
Illusions 1
You can simplistic illusions for a brief period of time.
For example: Making a sleeping cat appear not to be breathing, making clear water appear to be dirty, making a piece of coal appear to be gold
SKILL 11
Illusions 2
You can create longer and terrible illusions, however these require a higher concentration. If your concentration is broken, there is a risk of becoming confused for some time.
For example: Making large barriers appear where they do not exist, making inanimate objects appear to come to life, making wounds appear where they do not exist
SKILL 12
Area of Darkness
You trap your enemy together with you in a realm of complete darkness by sucking the light out of your immediate surroundings. You have the complete upper hand in this area.
Cannot be sustained for extended periods of time
SKILL 13
Nulling
With the right timing and a ton of energy, your shadows act as a medium that negate abilities headed your way. Due to the massive energy cost, the user is often spent and powerless after.
SECONDARY
BLURB
SKILL 1
Seeing the Soul
You can see the flow of energy through the body of other animals, including the unborn. This is what is referred to as the soul.
SKILL 2
Meditation
You have strict control over your own emotions, including the ability to blend them out at will.
SKILL 3
Control Through the Name 1
Using your understanding of souls and names, you gain the ability to control small animals and insects by commanding them with their true names.
For example: Thinking the name "firefly" will allow you to control one (or many depending on your level of expertise) firefly.
SKILL 4
Mental Projection
Using a true name, you can project your emotions (positive or negative) onto a recipient.
SKILL 5
Control Through the Name 2
You start to be able to control Medium sized animals using their true names.
Medium sized animals include things like crows, weasels, rabbits, and snakes.
SKILL 6
Mental Agony
Using a true name, the user can control the recipient’s mind to cause them pain depending on the user’s experience. This pain causes no physical damage, but could cause mental damage to both the user and recipient if not used responsibly.
SKILL 7
Control Through the Name 3
You start being able to control large animals using their true names.
Large animals include things like hawks, badgers, foxes, and cats.
SKILL 8
Lie to Me
You can force anyone to tell you the truth to whatever question you have by commanding them with their true name.
SKILL 9
Mockingbird
Mimicking any voice or sound they have heard before, the user can alter their voice to match it.
SKILL 10
Ghost Whisperer
You can communicate with the spirits of the dead. However you can't control who you get to talk to.
SKILL 11
Nightmares
You can create nightmares. This will mostly only work when the cat is asleep, unconscious or very confused and can't tell apart reality and nightmare anymore.
SKILL 12
In Your Head
You become able to control the mood of another cat, and are capable of planting fear or sadness or whatever you desire in their mind as long as you stay concentrated upon them.
Only works for brief periods of time and is mentally taxing.
SKILL 13
Summoning of Bones
You can summon an un-dead creature to do your bidding.
Animals summoned cannot be larger than a fox and must be maintained by constant visual contact.
SOULBOND
BLURB
SKILL 1
Let Me Show You
The primary user can use their abilities to allow the secondary user see in the dark.
SKILL 2
Seeing Beyond
The secondary user lends the primary user the ability to see souls.
SKILL 3
We Are One
You and your soulbond share a profound telepathic connection. Thoughts, emotions, and even things like pain can be and are shared between the two of you.
SKILL 4
Know the Shadows
The secondary user can give names to the shadows a primary user commands.
SKILL 5
Summoner 1
Through the true name of the shadow formed creature, the two cats can make this appear when they call it together and make it fight for them! This only works with small shadow creatures.
SKILL 6
Hiding Together
The secondary user can hide with the primary user in the shadows.
SKILL 7
Summoner 2
You can now control larger shadows by using their true names.
SKILL 8
Teleportation
Using common names of locations instead of shadows, both users can now teleport short distances.
SKILL 9
Mimic Me
You can now mimic your soulbond's voice flawlessly at a whim.
SKILL 10
Share Your Pain
Instead of causing mental agony, either user can now relieve their soulbond of some distress, whether it be worry, fear, or even physical pain by taking it on themselves.
SKILL 11
We Are Your Drug
The primary and secondary users can project vivid nightmares or day-mares onto a recipient using a true name regardless of their mental state or level of awareness.
SKILL 12
Power Swap
The secondary and primary user swap skill sets for one attack only.
SKILL 13
Shadow Army
Together, the primary and secondary users can summon a number of shadows to fight for them for a short period of time.
SKILL 14
Ultimatum
One user may sacrifice themselves to revive the other in case of death or fatal injury.